![]() The S looks to provide a great all-around value. ![]() Throughout most of our benchmarking, three runs is standard fare for our tests, but many renderers are exceptions, due to their ridiculously stable performance. All are real-world workloads except for OctaneBench, which has scaled well enough over time to give us enough confidence to trust it. We plan to expand our testing on each of these renderers in time. There has been a lot of benchmarking going on here the past couple of weeks in preparation for content, which included the aforementioned pieces.
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